Fyber Integration Guide
For the Javascript version of cocos2d-x v3.x - (all other versions)
Prerequisites
- For Android, Fyber requires a minimum version of 4.0.3. This version is newer than what the other SDKBOX plugins require.
- Certain SDKBOX plugins do not work together. If you use Fyber, then you cannot also use the SOOMLA GROW services, in the same project.
SDK Version
- ios: 8.5.2
- android: 8.5.1
Integration
Open a terminal and use the following command to install the SDKBOX Fyber plugin. Make sure you setup the SDKBOX installer correctly.
$ sdkbox import fyber
Important Notice
Please make sure the following settings in your project to make the plugin work well.
Disable App Transport Security
Adding the following entry to the info.plist
file:
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
It should look like this:
Disable Bitcode support
You have to turn off Bitcode support. If you don't, cocos2d-x will fail to build.
Set your game requires full screen
If your game doesn't support all screen orientations, you will need to check Requires full screen
in Xcode. If you do not, your app will fail Apple's submission process.
Whitelist canOpenURL function
This setting depends on what plugins are in your project. You may need to add the required entry to the info.plist
, under LSApplicationQueriesSchemes
.
Extra steps
The following step assuming you already registered as a Fyber Developer And created a new APP on Fyber
Setup iOS
- Configure your APP following iOS Quick Start Guide
Setup Android
- Make sure
java -version
>= 1.7 - Configure your APP on Fyber follow Android Quick Start Guide
Setup Mediation
If you want to setup fyber to use certain mediation network, please follow fyber's official integration guide
JSON Configuration
SDKBOX Installer will automatically create a sample configuration sdkbox_config.json
for you
Here is an example of the Fyber configuration you can enable/disable debug mode for Fyber here
"Fyber":
{
"debug":true,
"appid":"12345",
"token":"34a9643edf4d3052d2bc1928b2e34d00"
}
Usage
Register Javascript Functions
You need to register all the Fyber JS functions with cocos2d-x before using them.
To do this:
* Modify ./frameworks/runtime-src/Classes/AppDelegate.cpp
to include the following headers:
#include "PluginFyberJS.hpp"
#include "PluginFyberJSHelper.h"
- Modify
./frameworks/runtime-src/Classes/AppDelegate.cpp
make sure to call:
sc->addRegisterCallback(register_all_PluginFyberJS);
sc->addRegisterCallback(register_all_PluginFyberJS_helper);
Initialize Fyber
Initialize the plugin by calling init()
where appropriate in your code. We
recommend to do this in the app.js
. Example:
sdkbox.PluginFyber.init();
Using Fyber
Offer Wall
Displaying the Offer Wall with default placementId
sdkbox.PluginFyber.showOfferWall();
Displaying the Offer Wall with custom placementId
sdkbox.PluginFyber.showOfferWall("coins");
Request Coin
sdkbox.PluginFyber.requestDeltaOfCoins();
// sdkbox.PluginFyber.requestDeltaOfCoins("coins");
//
// **Best Practice Check**
//
// Some Offer Wall requests can take a few moments longer to load, so ensure that you've configured
// for a potential 5 second delay.
// Although we recommend you call the VCS when returning from the Offer Wall (after a short delay;
// recommended 5 seconds), you can also call when you're loading the screen that shows currency or
// after the user comes back from the Offer Wall.
Rewarded Video
- iOS configure follow rewarded-video-iOS
- Android configure follow rewarded-video-android
Queries the server for BrandEngage offers availability with default placementId.
sdkbox.PluginFyber.requestOffers();
Queries the server for BrandEngage offers availability with custom placementId.
sdkbox.PluginFyber.requestOffers("coins");
Display an available rewarded video, call requestOffers()
first and then showOffers()
. Developer can requestOffers()
anytime, then showOffers()
without any delay:
sdkbox.PluginFyber.requestOffers();
sdkbox.PluginFyber.showOffers();
Interstitials
Check if interstitial ads are available
sdkbox.PluginFyber.requestInterstitial();
Shows an interstitial ad. call requestInterstitial
first.
sdkbox.PluginFyber.showInterstitial();
Fetches the amount of a given currency earned since the last time this method was invoked for the current user ID / app ID combination.
sdkbox.PluginFyber.requestDeltaOfCoins();
or
sdkbox.PluginFyber.requestDeltaOfCoins("currencyId")
Fyber events
This allows you to catch Fyber
events so that you can perform operations after Fyber events have occurred.
sdkbox.PluginFyber.setListener({
onVirtualCurrencyConnectorFailed: function(error, errorCode, errorMsg) {},
onVirtualCurrencyConnectorSuccess: function(deltaOfCoins, currencyId, currencyName, transactionId) {},
onCanShowInterstitial: function(canShowInterstitial) {},
onInterstitialDidShow: function() {},
onInterstitialDismiss: function(reason) {},
onInterstitialFailed: function() {},
onBrandEngageClientReceiveOffers: function(areOffersAvailable) {},
onBrandEngageClientChangeStatus: function(status, msg) {},
onOfferWallFinish: function(status) {}
});
API Reference
Methods
sdkbox.PluginFyber.init(userID, jsonconfig);
initialize the fyber plugin.
sdkbox.PluginFyber.showOfferWall(placementId);
Presents the Fyber Mobile OfferWall as a child view controller of your own view controller.
@placementId (deprecated)
sdkbox.PluginFyber.requestOffers(placementId);
Request the server for rewarded video availability.
sdkbox.PluginFyber.showOffers(placementId);
Show an available rewarded video.
@placementId (deprecated)
sdkbox.PluginFyber.requestInterstitial();
Check if interstitial ads are available
sdkbox.PluginFyber.showInterstitial();
Shows an interstitial ad. Check first that one is ready to be shown with requestInterstitial.
sdkbox.PluginFyber.requestDeltaOfCoins(currencyId);
Fetches the amount of a given currency earned since the last time this method was invoked for the current user ID / app ID combination.
sdkbox.PluginFyber.setAge(age);
Sets the user's age
@param age Age of the user. Pass `FYBEntryIgnore` if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setBirthdate(data);
Sets the user's date of birth, format (yyyy-MM-dd)
@param date Date of birth of the user. Pass `""` if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setGender(gender);
Sets the user's gender
@param gender Gender of the user. Pass FYB_UserGenderUndefined if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setSexualOrientation(sexualOrientation);
Sets the user's sexual orientation
@param sexualOrientation Sexual orientation of the user. Pass FYB_UserSexualOrientationUndefined if value needs to be ignored or to be removed, if already exists.
sdkbox.PluginFyber.setEthnicity(ethnicity);
Sets the user's ethnicity
@param ethnicity Ethnicity of the user. Pass FYB_UserEthnicityUndefined if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setLocation(latitude, longitude);
Set the user's location
sdkbox.PluginFyber.cleanLocation();
Clean the user's location
sdkbox.PluginFyber.setMaritalStatus(status);
Sets the user's marital status
@param status Marital status of the user. Pass FYB_UserMaritalStatusUndefined if value needs to be ignored or to be removed if already exists
sdkbox.PluginFyber.setNumberOfChildren(numberOfChildren);
Sets the user's number of children
@param numberOfChildren The number of children
sdkbox.PluginFyber.setAnnualHouseholdIncome(income);
Sets the user's annual household income
@param income Annual household income of the user. Pass `FYB_EntryIgnore` if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setEducation(education);
Sets the user's educational background
@param education Education of the user. Pass FYB_UserEducationUndefined if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setZipcode(zipcode);
Sets the user's zipcode
@param zipcode Zipcode of the current living place of the user. Pass `""` if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setInterests(interests);
Set the user's list of interests
@param interests List of interests of the user. Pass `{}` if value needs to be ignored or to be removed, if already exists
sdkbox.PluginFyber.setIap(flag);
Sets if in-app purchases are enabled.
@param flag Sets if in-app purchases are enabled
sdkbox.PluginFyber.setIapAmount(amount);
Sets the amount that the user has already spent on in-app purchases
@param amount The amount of money that the user has spent
sdkbox.PluginFyber.setNumberOfSessions(numberOfSessions);
Sets the number of sessions
@param numberOfSessions The number of sessions that has already been started
sdkbox.PluginFyber.setPsTime(timestamp);
Sets the time spent on the current session
@param timestamp The time spent on the current session
sdkbox.PluginFyber.setLastSession(session);
Sets the duration of the last session
@param session The duration of the last session
sdkbox.PluginFyber.setConnectionType(connectionType);
Sets the connection type used by the user
@param connectionType The connection type used by the user
sdkbox.PluginFyber.setDevice(device);
Sets the device used by the user
@param device The device used by the user
sdkbox.PluginFyber.setVersion(version);
Sets the app version
@param version The version of the app currently executed
sdkbox.PluginFyber.cleanCustomParameters();
Clean custom parameters, iOS only
sdkbox.PluginFyber.addCustomParameters(key, value);
Sets custom parameters to be sent along with the standard parameters
@param parameters The custom parameters that must be set
Listeners
onVirtualCurrencyConnectorFailed(error, errorCode, errorMsg);
onVirtualCurrencyConnectorSuccess(deltaOfCoins,
currencyId,
currencyName,
transactionId);
onCanShowInterstitial(canShowInterstitial);
onInterstitialDidShow();
onInterstitialDismiss(reason);
onInterstitialFailed();
onBrandEngageClientReceiveOffers(areOffersAvailable);
onBrandEngageClientChangeStatus(status, msg);
onOfferWallFinish(status);
Manual Integration
If the SDKBOX Installer fails to complete successfully, it is possible to integrate SDKBOX manually. If the installer complete successfully, please do not complete anymore of this document. It is not necessary.
These steps are listed last in this document on purpose as they are seldom needed. If you find yourself using these steps, please, after completing, double back and re-read the steps above for other integration items.
Manual Integration For iOS
Drag and drop the following frameworks from the plugins/ios folder of
theFyber
bundle into your Xcode project, check Copy items if needed
when adding frameworks:
sdkbox.framework
PluginFyber.framework
The above frameworks depend upon a large number of other frameworks. You also need to add the following system frameworks, if you don't already have them:
AdSupport.framework
CoreGraphics.framework
CoreLocation.framework
CoreTelephony.framework
MediaPlayer.framework
QuartzCore.framework
StoreKit.framework
SystemConfiguration.framework
Security.framework
CFNetwork.framework
GameController.framework
Add separate linker flags to: Target -> Build Settings -> Linking -> Other Linker Flags:
-ObjC
Copy all source and header files from plugin/jsbindings/
to your projects Classes
folder.
NOTE: plugin/jsbindings/jsb2
for creator 1.7.
Add these same files, that you just copied, to Xcode by either dragging and dropping them into Xcode or by using File -> Add files to....
Manual Integration For Android
SDKBOX supports three different kinds of Android projects command-line, eclipse and Android Studio.
proj.android
will be used as our<project_root>
for command-line and eclipse projectproj.android-studio
will be used as our<project_root>
for Android Studio project.
Copy Files
Copy the following jar files from plugin/android/libs
folder of this
bundle into your project's
PluginFyber.jar
sdkbox.jar
-
If you're using cocos2d-x from source copy the jar files to:
Android command-line:
cocos2d/cocos/platform/android/java/libs
Android Studio:
cocos2d/cocos/platform/android/java/libs cocos2d/cocos/platform/android/libcocos2dx/libs
-
If you're using cocos2d-js or lua copy the jar files to:
Android command-line:
frameworks/cocos2d-x/cocos/platform/android/java/libs
Android Studio:
frameworks/cocos2d-x/cocos/platform/android/java/libs frameworks/cocos2d-x/cocos/platform/android/libcocos2dx/libs
-
If you're using prebuilt cocos2d-x copy the jar files to:
Android command-line:
proj.android/libs
Copy jni libs
Copy and overwrite all the folders from plugin/android/jni
to your <project_root>/jni/
directory.
Copy the fyber_lib
directories from plugin/android/libs
to your <project_root>/libs/
directory.
Edit AndroidManifest.xml
Include the following permissions above the application tag:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
There are also a few necessary meta-data tags that also need to be added:
<activity
android:name="com.fyber.ads.ofw.OfferWallActivity"
android:configChanges="screenSize|orientation" />
<activity
android:name="com.fyber.ads.videos.RewardedVideoActivity"
android:configChanges="screenSize|orientation"
android:hardwareAccelerated="true"
android:theme="@android:style/Theme.Translucent" />
<activity
android:name="com.fyber.ads.interstitials.InterstitialActivity"
android:configChanges="screenSize|orientation"
android:theme="@android:style/Theme.Translucent" />
<activity
android:configChanges="screenSize|orientation"
android:name="com.fyber.cache.CacheVideoDownloadService"
android:hardwareAccelerated="true"/>
<service android:name="com.fyber.cache.CacheVideoDownloadService" android:exported="false" />
Edit Android.mk
Edit <project_root>/jni/Android.mk
to:
Add additional requirements to LOCAL_WHOLE_STATIC_LIBRARIES:
LOCAL_WHOLE_STATIC_LIBRARIES += PluginFyber
LOCAL_WHOLE_STATIC_LIBRARIES += sdkbox
Add a call to:
$(call import-add-path,$(LOCAL_PATH))
before any import-module statements.
Add additional import-module statements at the end:
$(call import-module, ./sdkbox)
$(call import-module, ./pluginfyber)
This means that your ordering should look similar to this:
$(call import-add-path,$(LOCAL_PATH))
$(call import-module, ./sdkbox)
$(call import-module, ./pluginfyber)
Note: It is important to make sure these statements are above the existing $(call import-module,./prebuilt-mk)
statement, if you are using the pre-built libraries.
Modify Application.mk
(Cocos2d-x v3.0 to v3.2 only)
Edit <project_root>/jni/Application.mk
to make sure APP_STL is defined
correctly. If Application.mk
contains APP_STL := c++_static
, it should be
changed to:
APP_STL := gnustl_static
Add APP_PATFORM version requirements:
APP_PLATFORM := android-14
Copy all source and header files from plugin/jsbindings/
to your projects Classes
folder.
NOTE: plugin/jsbindings/jsb2
for creator 1.7.
Add all .cpp
files, that you just copied, to Android.mk
in the LOCAL_SRC_FILES section. Example
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/HelloWorldScene.cpp \
../../Classes/NewSourceFile.cpp
Modify AppActivity.java
Plugin >= 2.4.0.3
- Find the AppActivity.java
find . -name "AppActivity.java"
- Replace
extends Cocos2dxActivity
withextends com.sdkbox.plugin.SDKBoxActivity
Example of the directory where the AppActivity.java file is located:
cpp
- proj.android/src/org/cocos2dx/cpp/AppActivity.java
- proj.android-studio/app/src/org/cocos2dx/cpp/AppActivity.java
- proj.android/app/src/org/cocos2dx/cpp/AppActivity.java ( from cocos2d-x 3.17)
lua
- frameworks/runtime-src/proj.android/src/org/cocos2dx/lua/AppActivity.java
- frameworks/runtime-src/proj.android-studio/app/src/org/cocos2dx/lua/AppActivity.java
- frameworks/runtime-src/proj.android/app/src/org/cocos2dx/lua/AppActivity.java (from cocos2d-x 3.17)
js
- frameworks/runtime-src/proj.android/src/org/cocos2dx/javascript/AppActivity.java
- frameworks/runtime-src/proj.android/app/src/org/cocos2dx/javascript/AppActivity.java ( from cocos2d-x 3.17)
Plugin < 2.4.0.3
-
If you're using cocos2d-x from source, assuming you are in the proj.android directory, Cocos2dxActivity.java is located:
../../cocos2d-x/cocos/platform/android/java/src/org/cocos2dx/ lib/Cocos2dxActivity.java
-
If you're using the prebuilt cocos2d-x libraries assuming you are in the
proj.android
directory, Cocos2dxActivity.java is located:./src/org/cocos2dx/lib/Cocos2dxActivity.java
Note: When using Cocos2d-x from source, different versions have Cocos2dxActivity.java in a different location. One way to find the location is to look in proj.android/project.properties. Example:
android.library.reference.1=../../cocos2d-x/cocos/platform/android/java
In this case, Cocos2dxActivity.java should be located at:
../../cocos2d-x/cocos/platform/android/java/src/org/cocos2dx/lib/Cocos2dxActivity.java
- Modify Cocos2dxActivity.java to add the following imports:
import android.content.Intent;
import com.sdkbox.plugin.SDKBox;
- Second, modify Cocos2dxActivity.java to edit the
onCreate(final Bundle savedInstanceState)
function to add a call toSDKBox.init(this);
. The placement of this call is important. It must be done after the call toonLoadNativeLibraries();
. Example:
onLoadNativeLibraries();
SDKBox.init(this);
-
Last, we need to insert the proper overrides code. There are a few rules here.
-
If the method listed has not been defined, add it.
-
If the method listed has been defined, add the calls to
SDKBox
in the same existing function.
-
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if(!SDKBox.onActivityResult(requestCode, resultCode, data)) {
super.onActivityResult(requestCode, resultCode, data);
}
}
@Override
protected void onStart() {
super.onStart();
SDKBox.onStart();
}
@Override
protected void onStop() {
super.onStop();
SDKBox.onStop();
}
@Override
protected void onResume() {
super.onResume();
SDKBox.onResume();
}
@Override
protected void onPause() {
super.onPause();
SDKBox.onPause();
}
@Override
public void onBackPressed() {
if(!SDKBox.onBackPressed()) {
super.onBackPressed();
}
}
Manual Integration for Google Play Services SDK (dependent library only)
Suggestion
Please try the SDKBOX installer first. It will do all the following step for you automatically.
$ sdkbox import googleplayservices
Modify project.properties
An Android Library Reference for Google Play Services is required. The path will be different depending upon your setup. Also, this is an additional download that does not come as part of a standard install. To install use the sdk installer and choose extras->google play services. Here is an example of what this line could look like:
android.library.reference.1=
../android/sdk.latest/extras/google/google_play_services/libproject/
google-play-services_lib
Note: if you already have an android.library.reference.1
you can add
another by incrementing the number as android.library.reference.2
, etc.
Integration manually
We make a lite version of Google Play Services, the project repo is https://github.com/darkdukey/Google-Play-Service-Lite
Copy Files
Copy the gps
folder from plugin
folder of this bundle into your project's
-
If you're using cocos2d-x from source copy the
gps
folder to:Android command-line:
cocos2d/cocos/platform/android/java/libs
Android Studio:
cocos2d/cocos/platform/android/libcocos2dx/libs
-
If you're using cocos2d-js or lua copy the
gps
folder to:Android command-line:
frameworks/cocos2d-x/cocos/platform/android/java/libs
Android Studio:
frameworks/cocos2d-x/cocos/platform/android/libcocos2dx/libs
-
If you're using prebuilt cocos2d-x copy the
gps
folder to:Android command-line:
<project_root>/libs
Modify files for Eclipse
- Modify project.properties
# For source project
android.library.reference.2=../cocos2d/cocos/platform/android/java/libs/gps/
# Or
# For framework project
android.library.reference.1=libs/gps/
Modify files for Android Studio
1. Modify cocos2d/cocos/platform/android/libcocos2dx/build.gradle
dependencies {
+ compile project(':gps')
compile fileTree(dir: '../java/libs', include: ['*.jar'])
}
2. Modify proj.android-studio/app/project.properties
# Project target.
target=android-14
+android.library.reference.1=../cocos2d/cocos/platform/android/java/libs/gps/
3. Modify proj.android-studio/settings.gradle
project(':libcocos2dx').projectDir = new File(settingsDir, '../cocos2d/cocos/platform/android/libcocos2dx')
include ':your_project_name'
project(':your_project_name').projectDir = new File(settingsDir, 'app')
+
+include ':gps'
+project(':gps').projectDir = new File(settingsDir, '../cocos2d/cocos/platform/android/java/libs/gps')
Proguard (optional)
- Edit
project.properties
to specify aProguard
configuration file. Example:
proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
- Edit the file you specified to include the following:
# Fyber
-keep class com.fyber.** { *; }
-dontwarn com.fyber.**
-keep class com.sponsorpay.mediation.** { *;}
-keepattributes JavascriptInterface
-keep class com.sponsorpay.publisher.mbe.mediation.SPBrandEngageMediationJSInterface {
void setValue(java.lang.String);
}
-keep class android.webkit.JavascriptInterface
# cocos2d-x
-keep public class org.cocos2dx.** { *; }
-dontwarn org.cocos2dx.**
-keep public class com.chukong.** { *; }
-dontwarn com.chukong.**
# google play service
-keep class com.google.android.gms.** { *; }
-dontwarn com.google.android.gms.**
-keep class com.google.protobuf.** { *; }
-dontwarn com.google.protobuf.**
-keep class * extends java.util.ListResourceBundle {
protected Object[][] getContents();
}
-keep public class com.google.android.gms.common.internal.safeparcel.SafeParcelable {
public static final *** NULL;
}
-keepnames @com.google.android.gms.common.annotation.KeepName class *
-keepclassmembernames class * {
@com.google.android.gms.common.annotation.KeepName *;
}
-keepnames class * implements android.os.Parcelable {
public static final ** CREATOR;
}
#sdkbox
-keep class com.sdkbox.** { *; }
-dontwarn com.sdkbox.**
Note: Proguard only works with Release builds (i.e cocos run -m release
) debug builds do not invoke Proguard rules.