‹ Chartboost Doc Home

Chartboost Integration Guide

For the Javascript version of cocos2d-x v3.x - (all other versions)

SDK Version

Integration

Open a terminal and use the following command to install the SDKBOX Chartboost plugin. Make sure you setup the SDKBOX installer correctly.

$ sdkbox import chartboost

Important Notice

Please make sure the following settings in your project to make the plugin work well.

Disable App Transport Security

Adding the following entry to the info.plist file:

<key>NSAppTransportSecurity</key>
<dict>
    <key>NSAllowsArbitraryLoads</key>
    <true/>
</dict>

It should look like this:

Disable Bitcode support

You have to turn off Bitcode support. If you don't, cocos2d-x will fail to build.

Set your game requires full screen

If your game doesn't support all screen orientations, you will need to check Requires full screen in Xcode. If you do not, your app will fail Apple's submission process.

Whitelist canOpenURL function

This setting depends on what plugins are in your project. You may need to add the required entry to the info.plist, under LSApplicationQueriesSchemes.

Follow this link

JSON Configuration

SDKBOX Installer will automatically inject a sample configuration to your sdkbox_config.json, that you have to modify it before you can use it for your own app

Here is an example of the Chartboost configuration, you need to replace <CHARTBOOST ID> and <CHARTBOOST SIGNATURE> items with your specific Chartboost account information.

"Chartboost":{
    "id":"<CHARTBOOST ID>",
    "signature":"<CHARTBOOST SIGNATURE>",
    "ads":{
        "Default":{
            "type":"interstitial"
        },
        "Level Complete":{
            "type":"rewarded_video"
        },
        "MoreApp":{
            "type":"more_app"
        }
    }
}

Usage

Register Javascript Functions

You need to register all the Chartboost JS functions with cocos2d-x before using them.

To do this: * Modify ./frameworks/runtime-src/Classes/AppDelegate.cpp to include the following headers:

#include "PluginChartboostJS.hpp"
#include "PluginChartboostJSHelper.h"
sc->addRegisterCallback(register_all_PluginChartboostJS);
sc->addRegisterCallback(register_all_PluginChartboostJS_helper);

Initialize Chartboost

Initialize the plugin by calling init() where appropriate in your code. We recommend to do this in the app.js. Example:

sdkbox.PluginChartboost.init();

Showing Ads

Display an ad where ever you want from your code:

// To use the Chartboost predefined locations
sdkbox.PluginChartboost.show("Default");
// To use customized location
sdkbox.PluginChartboost.show("your_ad_name");

Catch Chartboost events (optional)

This allows you to catch the Chartboost events so that you can perform operations such as providing player rewards for viewing ads.

sdkbox.PluginChartboost.setListener({
    onChartboostCached : function (name) { cc.log("onChartboostCached " + name) },
    onChartboostShouldDisplay : function (name) { cc.log("onChartboostShouldDisplay " + name) },
    onChartboostDisplay : function (name) { cc.log("onChartboostDisplay " + name) },
    onChartboostDismiss : function (name) { cc.log("onChartboostDismiss " + name) },
    onChartboostClose : function (name) { cc.log("onChartboostClose " + name) },
    onChartboostClick : function (name) { cc.log("onChartboostClick " + name) },
    onChartboostReward : function (name, reward) { cc.log("onChartboostReward " + name + " reward " + reward) },
    onChartboostFailedToLoad : function (name, e) { cc.log("onChartboostFailedToLoad " + name + " load error " + e) },
    onChartboostFailToRecordClick : function (name, e) { cc.log("onChartboostFailToRecordClick " + name + " click error " + e) },
    onChartboostConfirmation : function () { cc.log("onChartboostConfirmation") },
    onChartboostCompleteStore : function () { cc.log("onChartboostCompleteStore") },
})

API Reference

Methods

sdkbox.PluginChartboost.restrictDataCollection(shouldRestrict);

Set to restrict Chartboost's ability to collect personal data from the device. When this is set to YES. IDFA and ip address will not be collected by the SDK or the server. This method should be called before init

sdkbox.PluginChartboost.init(jsonconfig);

initialize the plugin instance.

sdkbox.PluginChartboost.show(name);

show ad by specifying ad name.

sdkbox.PluginChartboost.setListener(listener);

creates the an optional listener.

sdkbox.PluginChartboost.isAnyViewVisible();

check to see if any views are visible.

sdkbox.PluginChartboost.isAvailable(name);

is the specified ad available?

sdkbox.PluginChartboost.cache(name);
sdkbox.PluginChartboost.setAutoCacheAds(shouldCache);

set to enable and disable the auto cache feature (Enabled by default).

sdkbox.PluginChartboost.getAutoCacheAds();

get the current auto cache behavior (Enabled by default).

sdkbox.PluginChartboost.closeImpression();

close any visible Chartboost impressions (interstitials, more apps, rewarded video, etc..) and the loading view (if visible).

deprecated >= 2.3.x
sdkbox.PluginChartboost.setStatusBarBehavior(behavior);

set to control how the fullscreen ad units should interact with the status bar. (CBStatusBarBehaviorIgnore by default).

sdkbox.PluginChartboost.didPassAgeGate(pass);

confirm if an age gate passed or failed. When specified Chartboost will wait for call before showing the IOS App Store.

sdkbox.PluginChartboost.setShouldPauseClickForConfirmation(shouldPause);

decide if Chartboost SDK should block for an age gate.

sdkbox.PluginChartboost.handleOpenURL(url, sourceApp);

opens a "deep link" URL for a Chartboost Custom Scheme.

sdkbox.PluginChartboost.setCustomID(customID);

set a custom identifier to send in the POST body for all Chartboost API server requests.

sdkbox.PluginChartboost.getCustomID();

get the current custom identifier being sent in the POST body for all Chartboost API server requests.

sdkbox.PluginChartboost.setShouldRequestInterstitialsInFirstSession(shouldRequest);

decide if Chartboost SDK should show interstitials in the first session.

sdkbox.PluginChartboost.setShouldDisplayLoadingViewForMoreApps(shouldDisplay);

decide if Chartboost SDK should show a loading view while preparing to display the "more applications" UI.

sdkbox.PluginChartboost.setShouldPrefetchVideoContent(shouldPrefetch);

decide if Chartboost SDK will attempt to fetch videos from the Chartboost API servers.

Listeners

onChartboostCached(name);

there is cached content

onChartboostShouldDisplay(name);

should Chartboost display

onChartboostDisplay(name);

Charboost ad has displayed

onChartboostDismiss(name);

Chartboost ad has been dismissed

onChartboostClose(name);

Chartboost is not running

onChartboostClick(name);

Chartboost ad was clicked on

onChartboostReward(name, reward);

Chartboost reward was given

onChartboostFailedToLoad(name, e);

Chartboost failed to load

onChartboostFailToRecordClick(name, e);

Chartboost failed to record click

onChartboostConfirmation();

Chartboost confirmation

onChartboostCompleteStore();

Chartboost complete store

Manual Integration

If the SDKBOX Installer fails to complete successfully, it is possible to integrate SDKBOX manually. If the installer complete successfully, please do not complete anymore of this document. It is not necessary.

These steps are listed last in this document on purpose as they are seldom needed. If you find yourself using these steps, please, after completing, double back and re-read the steps above for other integration items.

Manual Integration For iOS

Drag and drop the following frameworks from the plugins/ios folder of the Chartboost bundle into your Xcode project, check Copy items if needed when adding frameworks:

sdkbox.framework

PluginChartboost.framework

Chartboost.framework

The above frameworks depend upon other frameworks. You also need to add the following system frameworks, if you don't already have them:

Security.framework

StoreKit.framework

Foundation.framework

CoreGraphics.framework

UIKit.framework

AdSupport.framework

Copy all source and header files from plugin/jsbindings/ to your projects Classes folder.

NOTE: plugin/jsbindings/jsb2 for creator 1.7.

Add these same files, that you just copied, to Xcode by either dragging and dropping them into Xcode or by using File -> Add files to....

Manual Integration For Android

SDKBOX supports three different kinds of Android projects command-line, eclipse and Android Studio.

Copy Files

Copy the following jar files from plugin/android/libs folder of this bundle into your project's /libs folder.

chartboost.jar

PluginChartboost.jar

sdkbox.jar

Copy jni libs

Copy and overwrite all the folders from plugin/android/jni to your <project_root>/jni/ directory.

Edit AndroidManifest.xml

Include the following permissions above the application tag:

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />

To enable hardware acceleration in your application tag. This tag is optional on newer SDK versions and doesn't work on version 2.3.3.

<android:hardwareAccelerated="true" />

Edit Android.mk

Edit <project_root>/jni/Android.mk to:

Add additional requirements to LOCAL_WHOLE_STATIC_LIBRARIES:

LOCAL_WHOLE_STATIC_LIBRARIES += PluginChartboost
LOCAL_WHOLE_STATIC_LIBRARIES += sdkbox

Add a call to:

$(call import-add-path,$(LOCAL_PATH))

before any import-module statements.

Add additional import-module statements at the end:

$(call import-module, ./sdkbox)
$(call import-module, ./pluginchartboost)

This means that your ordering should look similar to this:

$(call import-add-path,$(LOCAL_PATH))
$(call import-module, ./sdkbox)
$(call import-module, ./pluginchartboost)

Note: It is important to make sure these statements are above the existing $(call import-module,./prebuilt-mk) statement, if you are using the pre-built libraries.

Modify Application.mk (Cocos2d-x v3.0 to v3.2 only)

Edit <project_root>/jni/Application.mk to make sure APP_STL is defined correctly. If Application.mk contains APP_STL := c++_static, it should be changed to:

APP_STL := gnustl_static

Copy all source and header files from plugin/jsbindings/ to your projects Classes folder.

NOTE: plugin/jsbindings/jsb2 for creator 1.7.

Add all .cpp files, that you just copied, to Android.mk in the LOCAL_SRC_FILES section. Example

LOCAL_SRC_FILES := hellocpp/main.cpp \
                  ../../Classes/AppDelegate.cpp \
                  ../../Classes/HelloWorldScene.cpp \
                                    ../../Classes/NewSourceFile.cpp

Modify AppActivity.java

Plugin >= 2.4.0.3

  1. Find the AppActivity.java
find . -name "AppActivity.java"
  1. Replace extends Cocos2dxActivity with extends com.sdkbox.plugin.SDKBoxActivity

Example of the directory where the AppActivity.java file is located:

cpp
  - proj.android/src/org/cocos2dx/cpp/AppActivity.java
  - proj.android-studio/app/src/org/cocos2dx/cpp/AppActivity.java
  - proj.android/app/src/org/cocos2dx/cpp/AppActivity.java ( from cocos2d-x 3.17)

lua
  - frameworks/runtime-src/proj.android/src/org/cocos2dx/lua/AppActivity.java
  - frameworks/runtime-src/proj.android-studio/app/src/org/cocos2dx/lua/AppActivity.java
  - frameworks/runtime-src/proj.android/app/src/org/cocos2dx/lua/AppActivity.java (from cocos2d-x 3.17)

js
  - frameworks/runtime-src/proj.android/src/org/cocos2dx/javascript/AppActivity.java
  - frameworks/runtime-src/proj.android/app/src/org/cocos2dx/javascript/AppActivity.java ( from cocos2d-x 3.17)

Plugin < 2.4.0.3

Note: When using Cocos2d-x from source, different versions have Cocos2dxActivity.java in a different location. One way to find the location is to look in proj.android/project.properties. Example: android.library.reference.1=../../cocos2d-x/cocos/platform/android/java

In this case, Cocos2dxActivity.java should be located at:

../../cocos2d-x/cocos/platform/android/java/src/org/cocos2dx/lib/Cocos2dxActivity.java
import android.content.Intent;
import com.sdkbox.plugin.SDKBox;
onLoadNativeLibraries();
SDKBox.init(this);
    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
          if(!SDKBox.onActivityResult(requestCode, resultCode, data)) {
            super.onActivityResult(requestCode, resultCode, data);
          }
    }
    @Override
    protected void onStart() {
          super.onStart();
          SDKBox.onStart();
    }
    @Override
    protected void onStop() {
          super.onStop();
          SDKBox.onStop();
    }
    @Override
    protected void onResume() {
          super.onResume();
          SDKBox.onResume();
    }
    @Override
    protected void onPause() {
          super.onPause();
          SDKBox.onPause();
    }
    @Override
    public void onBackPressed() {
          if(!SDKBox.onBackPressed()) {
            super.onBackPressed();
          }
    }

Proguard (optional)

proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# chartboost
-keep class com.chartboost.** { *; }
-dontwarn com.chartboost.**


# cocos2d-x
-keep public class org.cocos2dx.** { *; }
-dontwarn org.cocos2dx.**
-keep public class com.chukong.** { *; }
-dontwarn com.chukong.**

# google play service
-keep public class com.google.android.gms.** { public *; }
-dontwarn com.google.android.gms.**

-keep class com.google.protobuf.** { *; }
-dontwarn com.google.protobuf.**

-keep class * extends java.util.ListResourceBundle {
    protected Object[][] getContents();
}

-keep public class com.google.android.gms.common.internal.safeparcel.SafeParcelable {
    public static final *** NULL;
}

-keepnames @com.google.android.gms.common.annotation.KeepName class *
-keepclassmembernames class * {
    @com.google.android.gms.common.annotation.KeepName *;
}

-keepnames class * implements android.os.Parcelable {
    public static final ** CREATOR;
}

#sdkbox
-keep class com.sdkbox.** { *; }
-dontwarn com.sdkbox.**

Note: Proguard only works with Release builds (i.e cocos run -m release) debug builds do not invoke Proguard rules.

Notice

SDKBox Chartboost v2.2.5.0+ android Required:

  1. Build SDK Version - 23
  2. Compile SDK Version - 23

if you get miss HttpClient error when set build sdk to 23:

  1. if use eclipse, copy $ANDROID_SDK_ROOT/platforms/android-23/optional/org.apache.http.legacy.jar to your project libs folder
  2. if use android studio, add this to your gradle:
android {
    useLibrary 'org.apache.http.legacy'
}